Heather A Blough
Heather A Blough
Game Artist/Graphic Designer
Springdale, United States

Summary

Experienced in Zbrush, Autodesk Maya and 3ds Max, Adobe Photoshop, Substance Painter, Substance Designer, Unreal Game Engine, Nuke, Toki, Mari, Final Cut Pro, Marmoset Toolbag, Fireworks, Illustrator, InDesign, Dreamweaver, AfterEffects, Premiere Pro and Flash

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Skills

Web Design3D Animation3D ModelingCharacter ModelingDigital SculptingFacial Rigging & AnimationRiggingVisual EffectsCharacter DesignUI DesignCharacter Animation3D ScanningGraphic DesignPhoto-manipulationPhotoshopVector IllustrationFlashVideo EditingZbrushPremiere ProAutodesk MayaSubstance PainterSubstance DesignerAutodesk 3ds MaxDreamweaverCourse CreationTrivantisModel Skinning

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
InDesign
InDesign
Flash
Flash
Dreamweaver
Dreamweaver
Premiere Pro
Premiere Pro
Trivantis
Trivantis